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#include "global.h"
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#include "interface/textrenderer/textrenderer.h"
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#include "sys/util.h"
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void textrenderer_init(const struct textrenderer_instance* instance)
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{
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instance->driver->init(instance);
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}
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int textrenderer_get_line_height(const struct textrenderer_instance* instance)
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{
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return instance->driver->get_line_height(instance);
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}
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int textrenderer_get_max_width(const struct textrenderer_instance* instance)
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{
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return instance->driver->get_max_width(instance);
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}
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int textrenderer_render_char(const struct textrenderer_instance* instance,
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const struct framebuffer_instance* fb, int x, int y, uint32_t color, char c)
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{
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return instance->driver->render_char(instance, fb, x, y, color, c);
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}
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